The experience gained in the Hawaii test system was used in the multiplayer capability of NASCAR Racing 2. One of the first online gaming services, TEN, was contracted as the official multiplayer gaming service. The result was the NROS: NASCAR Racing Online Series.
The NROS was an official, NASCAR sanctioned competition, the fourteenth official division. Drivers could either connect through the internet, or dial-in through local numbers from most places in the USA.
One officially sanctioned championship has been run (and many league championships), with the winner receiving some pretty great prizes, including a US$1000 ECCI CDS4000 sim racing controller and a cash prize.
The sad thing about online racing through NROS was, that it was not available to drivers from outside the USA. Some Europeans managed to race on TEN, but only by using the address of American friends or other shortcuts. Thus, the European online NASCAR racing scene still was non-existent.
FOR IMMEDIATE RELEASE CONTACT: Erica Kohnke (617) 528-1104 firstname.lastname@example.org PAPYRUS , NASCAR RACING ONLINE SERIES SET TO GO LIVE THIS WEDNESDAY Total Entertainment Network is the exclusive internet host WATERTOWN, MA (November 10, 1997) ) Papyrus Design Group, the motorsports division of Sierra On-Line, Inc., and NASCAR, the foremost sanctioning body of professional motorsports, announce their plans to begin exhibition racing on their long-awaited NASCAR Racing Online Series (NROS), on Wednesday, November 12. Total Entertainment Network (TEN), the leading online gaming service, is the exclusive source. Developed by NASCAR and Papyrus, the NROS is the first formalized online racing series in history. Anyone in North America can experience authentic NASCAR competition with the NROS races over the Internet. All 16 tracks featured in their best-selling CD-ROM for Windows, NASCAR Racing 2, are available on NROS for racing, and each race can support more than 20 competitors. Series news is available at www.nros.com. The NASCAR Racing Online Series positions NASCAR as the first professional sports league to extend its core business to the online world, stated Paul Brooks, NASCAR director of special projects. Creating a competitive and entertaining racing product has been our business for 50 years. The fact that we can now bring thousands of competitors together for that same authentic racing experience is tremendous, Brooks said. Papyrus is really excited to have the opportunity to bring the excitement of the NASCAR sport to our customers around the country, said Papyrus Online Development Manager, Mike Lescault. The launch of the NROS marks an important milestone in the online gaming industry. Never before has a simulation so accurately captured both the realistic experience and the intense competitive enviorment of a professional sport. The NROS goes beyond a typical game experience, allowing competitors to participate in a realistic NASCAR racing environment, something that was previously unattainable, said Mike Helton, NASCAR vice president for competition. NASCAR officials continue to work very closely with Papyrus in preparation for the first fully sanctioned NROS championship in 1998, and we believe that this exhibition season will provide excellent training for the competitors, Helton said. Understandably, this has been a much larger undertaking than previous game integration projects, said Greg Harper, TEN's vice president of business development. As a joint effort between TEN, Papyrus, and NASCAR, the online implementation of the most complex and realistic racing simulation on the market is a landmark achievement. Hawaii, Papyrus' initial foray into online racing, first went live on April 1996. Although participation in Hawaii demanded each user call long-distance to Papyrus' server, the service has logged over 10 million user minutes in the last one and a half years. Additional details about the NROS service are available at www.nros.com. In order to race on the NROS, users need a copy of NASCAR Racing 2, a 28.8 modem, a P100 machine or better, 16 MB of RAM, and Windows 95. TEN may be accessed by dialing a local access number. Papyrus also recommends a joystick or steering wheel for best results. NASCAR Racing 2 for MS-DOS is currently the #6-selling entertainment title in the nation (according to PC Data reports) and is available at computer stores everywhere or by calling Sierra direct at (800) 757-7707. Estimated retail price is $49.95. Other NASCAR racing products in the Papyrus family are NASCAR Racing, NASCAR Racing for Mac and NASCAR Racing for the Playstation. In October, Papyrus released the NASCAR Grand National Expansion Pack. Featuring ten new tracks and thirty drivers from the popular NASCAR Busch series, the Expansion Pack enhances the experience of NASCAR Racing 2. It also includes two fantasy tracks. Papyrus Design Group is a software development division of Sierra On-Line, Inc. Developers of the most compelling software-based racing experiences possible, Papyrus , best-selling products include the NASCAR Racing and CART Racing lines. Upcoming titles include NASCAR Grand National Series Expansion Pack and Grand Prix Legends. Winners of 4 Software Publishers Association CODIE awards, Papyrus has a ten-year reputation for superior use of physics and realism. Located in Watertown, Massachusetts, Papyrus employs 75 artists, engineers and marketing staff. The company's website is located at www.sierra.com/papyrus. Sierra, located in Bellevue, WA, is one of the original developers and largest worldwide publishers of interactive entertainment and productivity software. In July 1996, Sierra was acquired by CUC International, Inc. (NYSE: CU), a technology-driven retail and membership services company that provides access to travel, shopping, auto, dining, home improvement, financial and other services to more than 70 million consumers worldwide. Sierra is part of CUC Software, an operating unit that consolidates the sales, manufacturing, finance, accounting and management of CUC International's software divisions. Incorporated in 1948, NASCAR© is the most competitive form of motorsports in the world. Close, side-by-side competition in the foundation for NASCAR©-style racing as it strives to continue to make stock car racing in the United States highly competitive, affordable, and entertaining at approximately 2,000 events in 12 racing divisions at more than 100 tracks throughout the United States each year. NASCAR's web address is www.nascar.com. Total Entertainment Network is the premier entertainment network for game playing consumers on the Internet. TEN has online rights to more than 30 games (over half of which are TEN exclusives) by leading software publishers including 3D Realms Entertainment, Apogee, Blizzard, Bungie Software, Eidos Interactive (formerly Domark), id Software, GT Interactive, Maxis, MicroProse, Sierra Online/Papyrus, SSI and Westwood Studios. TEN received its initial funding from Kleiner Perkins Caufield and Byers, with subsequent investors including Ameritech; Goldman Sachs; Robertson, Stephens Co.; Vertex Management; Wasserstein Perella Ventures. # # # Sierra press releases are available on the Internet, via the Sierra Web at http://www.sierra.com. For more information, please call Erica Kohnke of Papyrus at (617) 528-1104, email@example.com