The Magic Screw!

League Racing The Way It Used To Be

So What About That Slogan?

League racing started off in the United States in the Fall of 1995 when Hawaii, Papyrus' test system for online racing with the original Nascar Racing simulation, was running a closed beta test in Boston, USA. The first racing leagues were formed there, like the Hawaii Ace League and Late Night With Dave. Those leagues were usually small, single-division leagues and everybody knew each other very well. Many close friendships evolved.

When online racing matured with TEN and the NROS using Nascar Racing 2 in 1997, a new breed of leagues saw the light of day: multi-division championships, targeting growth. The OSCAR league is one of the most obvious examples. Close ties between the drivers still existed, but relatively less of them: drivers would move from one division to another, which just isn't an ideal climate for creating close, long lasting friendships.

So, in fact two extremes of leagues exist nowadays: small leagues, mainly targeting consistency in the driver roster, close ties between as high a percentage of drivers as possible and select group feeling. And huge leagues, mainly targeting growth and competition and often simulating real-world championships. Both kinds of leagues are very important for a balanced sim racing scene. One of the extremes is no better than the other; it's just a matter of personal taste, what you like best.

The ERL is one of the old-style leagues: we are a small league, we'll stay a small league, we have a fantastic group thing going on and most drivers have been with us for a very long time. The ERL truly does justice to "League Racing The Way It Used To Be".

For a complete history of online racing, check out the Online Racing Timeline.

League Racing The Way It Used To Be?

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